![]() You can add items to your storage (weapons, outfits, junk and pets) using the save editor, but this will take away from the overall gameplay. Then you can play with the vault / endgame mechanics and find a layout/design you enjoy. Use starter lunchboxes to get a boost to caps/resources/dwellers/etc.Īnother option is to create a "test / sandbox" vault and give it 999,999 caps + unlock all rooms/recipes (under the tools tab) and a bunch of dwellers. ![]() You may wish to edit this value later in the game so you can afford upgrades. I suggest not setting the "caps" resource amount too high at the start of the game or else it takes a lot away from the incremental gameplay. Somewhat useful later on if you want dwellers quicker.)
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